# Which block rotates the VR robot to a given degree direction?

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The [Turn for] block rotates the VR Robot a given number of degrees.

## Which direction will VR robot turn when using heading blocks?

The [Turn to heading] block can also be used to turn the VR Robot. This block turns the VR Robot to a given clockwise heading between 0 and 359.9 degrees. When a VR Robot collides with a castle, it may be knocked off course.

## How can you make the VR robot move in reverse on the drive for block?

How can you make the VR Robot move in reverse on the [Drive for] block? Changing the “forward” parameter to “reverse”. Which block is used to change the speed of the drivetrain?

## How do you position a block in VR vex?

Position of robot block

The X or Y coordinate position can be selected from the drop-down menu on the block. The mm or inches units can be selected from the drop-down menu on the block. The Position of robot block reports the X and Y coordinate position of the VR Robot in numbers as either millimeters (mm) or inches.

## Which sensor controls the direction of the VEX robot?

Gyro Sensors on a Competition Robot

The Gyro Sensor can make a competition robot better in the following ways: The Gyro Sensor can detect which direction and how far the robot has turned from its starting point. The Gyro Sensor can detect if the robot is tilting up or down by mounting it on the side of the robot.

## Which block is used to change the speed of the drivetrain?

To make a VR Robot drive forward and reverse at different speeds, the drive velocity can be increased or decreased using the [Set drive velocity] block. The [Set drive velocity] block accepts a range from 0% – 100%. The default velocity is 50%. Changing velocity will apply to any subsequent Drivetrain commands.

## Which of the following describes one reason to use a turn to heading block versus a turn or turn for block?

Which of the following describes one reason to use a [Turn to heading] block versus a [Turn] or [Turn for] block? [Turn to heading] makes projects repeatable from one run to another because the VR Robot will move to the specified heading regardless of the previous position of the VR Robot.

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## Which of the following blocks is used to repeat the blocks inside of it for a set number of times?

The [Repeat] block is used to repeat the blocks within it a set number of times. The [Repeat] block saves time and effort while creating projects where blocks repeat.

## What is a drive for block?

The drive (base) block is a foundational pillar of offensive line play. A successful drive block is predicated on the feet, hips, and hands of the offensive lineman being in the proper position on the defender in order to generate sufficient leverage, thus creating movement at the point of attack.

## What units does the distance from block use when reporting values?

The value of the Distance from block can be reported in millimeters (mm) or inches. The units of millimeters (mm) or inches will appear in the Monitor Console.

## How does the location sensor determines the position of the robot?

A VR Robot has a Location Sensor built in that reports the (X,Y) position of the VR Robot. The location of the VR Robot is determined by the front-center turning point. This is also the location of the Pen on the VR Robot.

## Where on the VR robot does the location sensor read X Y coordinates from?

Where on the VR Robot does the Location Sensor read (X,Y) coordinates from? The front-center of the VR Robot.

## Where is the location sensor located?

Obviously it must be close to the crankshaft, so it is most often located on the front underside of the engine. It can usually be found mounted to the timing cover. Sometimes it may be mounted at the rear or the side of the engine.

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## What are the 3 controls a VR robot has?

The VR Robot has the following controls: A drivetrain with a gyro. This enables the “Drivetrain” category of commands in the toolbox of VEXcode VR. A “pen drawing” feature that allows a pen to be placed up (to not draw) or down (to draw).

## What does enable and disable block in VEXcode VR do?

VEXcode VR allows users to disable and enable blocks within their projects. This is a useful feature for testing or debugging a project without having to take the project apart. The user can disable or enable a block(s) to test the differences in the robot’s behavior when that block is or is not in the project.

## Which two sensors are being pointed to on the VR robot?

Which two sensors are being pointed to on the VR Robot? The Left and Right Bumper Sensors.